Retro games implemented in C++ using the SFML Graphics package. I personally worked on the project using visual studio; however, the SFML Graphics package is compatible with other IDEs like CodeBlocks ...
Wild Child Animation is offering an inside look at the hybrid 2D/CG production pipeline behind Piripenguins, its animated children’s comedy that premiered on CBeebies earlier this year and is now ...
Abstract: An implicit finite-element time-domain (FETD) method is developed in this work, where matrix assembly avoided as sum factorization technique is introduced to accelerate the matrix-vector ...
[2023.12.4] Release inference code and gradio demo. We are working to improve MagicAnimate, stay tuned! [2023.11.23] Release MagicAnimate paper and project page.