The survey found that only 29 percent of the 5,600 US teens polled owned a device capable of VR, and only four percent of them said they used it daily. A mere seven percent said they were planning on ...
Are you ready for some real-life entertainment that will leave you in stitches? Tune in and enjoy the hilarious, fail-filled ride of Expectation vs Reality.We all have high expectations, but sometimes ...
It’s the kind you get after playing about forty minutes of Arkham VR, a game for the Playstation VR virtual reality headset.
Alexis Souchet receives funding from European Commission (H2020 program) and the Fulbright Commission. Alexis Souchet is a member of the AFXR - French association of all professionals of immersive ...