We decided to find out if what Microsoft says is true: remote volumetric telepresence and collaboration can and will be done, sooner than people think and--despite obvious technical hurdles--it will ...
The company behind the force feedback haptic gloves HaptX and research teams from Virginia Tech and University of Florida have secured a $1.5 million grant from the National Science Foundation (NSF), ...
SANTA CLARA, CA—Booths for the Augmented World Expo (AWE) filled a ballroom at the Santa Clara Convention Center early last week, and some 3,000 developers, engineers, marketers, and business people ...
Facebook CEO Mark Zuckerberg today laid out a range of topics on which he and his company will focus over the next decade. By 2030, he says, AR and VR telepresence could allow employees to work ...
It’s great to see different kinds of hardware and software tossed into a project together, allowing someone to mix things that don’t normally go together into something new. [Freddy Kilo] did just ...
Today Oculus VR announced the acquisition of Surreal Vision, a company that specializes in the real-time recreation of real environments inside virtual and augmented worlds. This could point to some ...
There's one big problem with trying to capture virtual reality video while moving... those pesky humans. Even if you have stabilizing gear, the person carrying the camera will still limit what and how ...
Microsoft's new cloud-based AR/VR platform will beam people into your world, and vice versa. Here's how it works. I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, ...
Telepresence robots can be used to remotely attend meetings, tour a house or office, even visit the museum, but it's still nothing like real life. Researchers aim to change that by supercharging this ...