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Shadow of the Colossus Director Says 'The Era of Game Mechanics Is Over' - & He's Right
F or many years, a video game was only as good as its core mechanics. If a game feels horrendous to play, players will get frustrated and leave it behind. Smooth mechanics can make games feel more ...
Unlike other games interested in questioning the morality of their protagonists, Shadow of the Colossus emphasizes distance, ...
Released in 2005, Team Ico’s seismic adventure, in which you scale and slay gargantuan beasts, subverted genre conventions and reignited the conversation around the artistic merit of video games ...
To impress PlayStation's bosses, Team Ico used a Hollywood-style score to pitch Shadow of the Colossus—a score they would ...
Sony and PlayStation's legendary sorrowful artgame was once envisaged as a group hunting experience, influenced by a notable ...
LB Beistad is a writer and musician based in Nashville, TN. Her love of gaming began with her cousin introducing her to Banjo Kazooie and Jak and Daxter. It was love at first play. Since then, she has ...
Conversations about a Shadow of the Colossus movie have been around since the late 2000s. However, with such little movement on the project over the years, many fans assumed that the movie was ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
Conversations about a Shadow of the Colossus movie have been around since the late 2000s. However, with such little movement on the project over the years, many fans assumed that the movie was ...
In 2006, Team Ico’s Shadow of the Colossus became one of the most acclaimed games ever and helped raise the question, “Are video games art?” Two decades later, creator Fumito Ueda and the rest of his ...
Remember when every once in a while, there's a new game that would appear and show you something completely fresh out of the oven? I remember when the first Assassin's Creed was released, it was ...
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