By using games as the context for biofeedback, the user learns how to relax quickly, while having fun at the same time." Galvanic has also developed a single-player game called The Loom, where the ...
Mightier, a Boston Children’s Hospital spinout that makes biofeedback video games to help children with emotional regulation, has raised $2.4 million in seed funding. Slow Ventures led the round, with ...
New research published in Computers in Human Behavior provides evidence that biofeedback training can improve the reaction ...
A video game with biofeedback - aimed at keeping heart rate low during fast-paced play - can help youth learn to regulate their anger, finds a small randomized trial at Boston Children's Hospital. If ...
A video game with biofeedback — aimed at keeping heart rate low during fast-paced play — can help youth learn to regulate their anger, finds a small randomized trial at Boston Children’s Hospital. If ...